Through fortune or stroke of fate, each member of the group found themselves among hundreds of other spacers in the employ of Captain Andros on the immense starship The Redeemer, conducting a deep space salvage operation on the very edges of the Outer Rim. A brief scuffle in the Redeemer's cantina with the resident senior loading crew landed the group in a spot of trouble, but also provided an opportunity, as they were assigned to the most dangerous – and most lucrative – part of the operation: work on the edge of the salvage field, where an asteroid field was beginning to swallow it.
Heading out to their work in the C-1 shuttle nicknamed "Cockroach", the group found the derelict Ghtroc-720 freighter A'Tuin floating at the edge of the asteroid field, damaged and seemingly without occupants. As they scoured the ship for valuables, however, a new crisis arose: backed by a fleet of mercenaries and cutthroats, Captain Simo, second-in-command to Captain Andros and in charge of the operation's second flagship The Proximo, seemed to turn on his Captain. Hidden from sight and sensors by distance and the asteroid field, the group witnessed the Redeemer's destruction and retreat of the mutineers and mercenaries.
Even though the Proximo did a fairly thorough sweep, destroying or capturing any escape pods they could find, the group decided to split up – half looking for survivors using the C-1, while the rest work on repairing the A'Tuin. The search bore fruit, and the rescuers returned with the four-member loading crew they bickered with, as well as a critically injured and comatose Captain Andros, plus his closest assistants: the personalized droid Q1-ET and the Redeemer's chief coordinator Lorash.
Making plans to fill the A'Tuin's hold with salvage and leave for the nearby backwater planet Delrakkin (where one member of the group had a contact capable of securing them medical aid for the captain, whom was unable to survive a longer journey), the group discovered the hold is already filled to the brim, and a mysterious message was playing over and over on the comm about a rendezvous the ship was due to complete, a set of coordinates embedded in it. Delving into the mystery, the group found out that the ship was raided by a bounty hunter after a fugitive who was onboard, but failed to capture all the occupants – the group finding a little girl, dirty and half-starved, hiding in one of the holds.
Unsure what to do with the child, the group used the coordinates to send a comm message, and were answered by Balmarn Gelkos, a businessman running a mining operation, whom revealed that the cargo in the A'Tuin's holds belongs to him – and that the girl's destination was a family working at his mine. Unable to take the hyperdrive-less C-1 shuttle with them, and wishing to see the little girl in safe hands, the group met with and worked out a deal with Gelkos – he'll have his cargo, and he gets to keep and take care of the C-1 until one of them comes to reclaim it. The businessman agreed, and filling their hold with salvage, the A'Tuin blasted off to Delrakkin.
Arriving upon the stormy planet's sole mountaintop city, the A'Tuin was directed to an Imperial military facility. The planet was under Imperial occupation, and unknown to them, the contact they'd made a deal with – Sarisa Coven – was the planet's Assistant Governor. Meeting her and the current highest ranking Imperial military official on the planet, Lt. Orsken (who immediately took a dislike to the group), Andros was rushed off to the medical facility and the group taken to Sarisa's manor, her guests for the duration of their stay.
Handling purchases in the city, the group quickly noticed the architecture is distinctly non-Imperial, and found out that the planet has a native species – but none of said species were in sight. Deciding not to ask questions, the group soon caught wind that there were people in the city asking about the Redeemer and Andros. Intercepting them, the group found out they were mercenaries sent by Simo to scout for survivors, and quickly neutralized them, also capturing their ship of unusual make, the Mynock's Claw.
Looking forward to an evening of relaxation following the scuffle with the mercenaries at a music concert they were invited to by Sarisa Coven, the evening turned sour as the band belted out their new song about the oppression of the Delrakki people by the Empire and their banishment from their own city, punctuated by explosions in the city and the Delrakki natives staging an attack upon it.
The group fled the city in the Mynock Claw and returned to the Imperial military base, where they quickly learned the natives were efficiently routed. Not only that, but their attack could spell their doom, the last straw before the Empire turned to drastic measures. Sarisa Coven, not wishing to see that happen, commissioned the group to be her bodyguards on a diplomatic mission to the natives in a bid to make peace between them and the Imperial colonists.
Traveling into the jungle with Sarisa on the A'Tuin, the group found their way to the Delrakki village, where Sarisa spoke to their council of elders. Her efforts, however, were quickly undermined by the arrival of Lt. Orsken, backed with two AT-ST walkers and several squads of Stormtroopers, who gleefully informed everyone that former Admiral and now Moff Termo, the planetary Governor, was returning aboard his Star Destroyer, and had ordered Sarisa's arrest for treason. The group defended themselves and the Delrakki village from the ground attack, even as the Star Destroyer itself arrived, looming over them in orbit. However, just as the capital ship was likely about to rain death or send reinforcements, it was attacked and destroyed by a Rebel fleet, whom the Delrakki had called to their aid when they discovered the Empire had tricked them into attacking the city to provide themselves an excuse for genocide.
The group returned to the Imperial facility, now occupied by Rebel forces, where Sarisa, now technically Governor, peacefully surrendered and stepped up to negotiate with the Rebel leadership on behalf of the Imperial citizens and colonists on the planet.
Finishing up their private business on the planet, the group went to meet with Lorash at the BoSS office, where she claimed she had a way to cleanly transfer ownership of the Mynock Claw. Not finding her nor the BoSS agent, the group followed the trail to a hangar where they found a disheveled Lt. Orsken and a small remnant of Imperial military forces holding them hostage in their bid to escape the planet. Ambushing them, the group made quick work of the threat. Orsken was handed off to the Rebels, and the BoSS agent gratefully transferred the Mynock's Claw to the group, whom gave it a new name: Second Chance.